Legacy
17 YEARS OF METAVERSE EXPERTISE
Utherverse pioneered the metaverse (Virtual World Web) with the launch of our first platform in 2005.
Since then, Utherverse worlds have serviced millions of users. Our 3rd generation platform is preparing to be beta tested shortly and populated within a few months. Our patented technology is years ahead of the competition.
The Shuster Meta Patent Family
A RELIABLE METAVERSE
Our virtual economy, established in 2007, still operates successfully to this day with over 32 billion transactions and the equivalent 15 billion dollars transacted.
Our 15 years of virtual economic governance give us critical insight into the operation and maintenance of a successful metaverse economy. The Utherverse has stood toe to toe with all previous Web 3.D competitors and outlasted them all: There.com, Google Lively, Project Sansar and dozens of others. Today we renew our commitment to rise up as the standard bearer for a brighter future in the metaverse.
17 years Building and Managing an international network of metaverse worlds
50 million Users + Serviced
32 billion VR transactions in the Utherverse Economy
In US dollar terms, those transactions account for over $15 billion
Still hosts an active and dedicated user base
In US dollar terms, those transactions account for over $15 billion
Operational 3rd generation platform
Unlimited User Capacity for Massive Multiuser Online Reality (MMOR™)
Launched one of the first Virtual Currencies (called RAYS® – 2007)
Massively Successful Virtual Economy (Still in Use 15 years)
Presaged NFT’s with Virtual Goods (Non Blockchain)
Weddings - 7,847 - Full Blown Weddings have taken place in v2 of Utherverse
Company Turns Attention to Metaverse theVWW.com - best of internet + best of MMORPGs - Vision of the Holodeck Virtual World Web Web 2.0 synchronous vs asynchronous web. Web 3.0 everything is real time - Experiential Real Time Immersive Web.
2003 / 2004
2005
Prototype launch platform V1. Red Light World - built on the Worlds.com platform1990s version of 3DVR
Implementation of VR Economy and the creation of RAYS
2007
2008 / 2009
V2. was designed to be the first large-scale test of the Metaverse (Sandbox) Built on Prototerra Software.
Franchised all over the world - 50 million users peak - Lessons learned. This was a sandbox to learn about operating at scale Still Exists.
2010 / 2011
2011 / 2018
Start over from scratch V3. Begins - Goal Re Architecting the entire web - creating new VWW protocols to plan for web 3.
V3 Updated and reimagined.
2011 / 2018
2018
Commercial Launch V3 planned. Utherverse.io - Light Weight / Streamlined Responsive - Smarter Faster Lighter Build Utherverse. Multiple Virtual conventions and concerts are being held to this day - Many of these communities for V2. still exist today.
LEGACY FACTS
“The Visionary starts with a clean piece of paper and re-imagines the world.”
-Macolm Gladwell
In no place is this statement more poignant than when describing the visionary, that is Brian Shuster. He is truly the mind behind the Metaverse. Where domineering forces push a dogma of top down, closed source technocratic meta reality - Brian shines as a beacon for humanity. His sole purpose is to counterbalance the harm that social media has done to society; to create harmony between an expansive technological futureverse and a true human experience. Techno Humanitarian, Thought Leader, Pioneer.
Neil Stephenson’s SNOW CRASH allowed us to imagine the world as a techno future in a 3DVR reality. Brian’s vision and imagination made it a reality almost 30 years later.
Brian Shuster is a futurist and an innovator. He has been awarded countless patents and pending patents on a wide range of internet and computer technologies.
BIO
Brian Shuster is one of the pioneers of the internet, and has developed and holds patents to many core internet technologies and business methods. He is considered one of the trail-blazers in internet content provision, and has been discussed and featured in many industry and general news outlets, including: MSNBC.com, Business 2.0, Yahoo, Wired News, and many others.
Brian Shuster founded his first internet company, World Wide Internet Network, in 1995. WWIN developed and deployed the first commercial advertising network on the internet, and pioneered the use of banner advertising and banner advertising exchange systems.
WWIN was involved in establishing some of the very first price points and value propositions for internet advertising sales.
Many of the technologies developed by Mr. Shuster are now widely used across the spectrum of almost all other internet companies.
Mr. Shuster has more than 100 patents and pending patents in technology areas such core internet technologies - ranging from internet operations to advanced and widely deployed advertising modalities.